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Feb 19, 2025
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2019-2020 Undergraduate Catalog [ARCHIVED CATALOG]
Computer Science with a Concentration in Game Development, BS/MS
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Overview: Years 1-4 (BS)
College Core | 49-50 Credits | Major Prerequisites | 26-33 Credits | Major Requirements | 26 Credits | Concentration Requirements | 6 Credits | Concentration Electives | 9 Credits | Open Electives | 0-4 Credits | Total Credits in the BS Degree | 120-124 | Overview: Year Five
Graduate Computer Science Courses | 15 Credits | Total BS/MS | 135-139 Credits | Graduate Credits
Taken as an Undergraduate | 18 Credits | Taken in Fifth Year | 15 Credits | Total MS | 33 Credits | Graduate Level Courses Taken as an Undergraduate
- CS 650 - Operating Systems 3 Credits
Game Development Concentration
- CS 734 - Game Development 3 Credits
- CS 742 - Computer Graphics 3 Credits
Select Three Electives from the list below:
- CS 736 - Advanced Game Development 3 Credits
- CS 743 - Advanced Computer Graphics 3 Credits
- CS 760 - Artificial Intelligence 3 Credits
- CS 773 - Mobile Application Development 3 Credits
Fifth Year MS Requirements
- CS 980 - Thesis Preparation Seminar 3 Credits *
- CS 981 - Thesis 3 Credits *
- Three CS Graduate Electives 9 Credits
* Thesis CS 980 - CS 981 must be on a game development topic. Index Requirement
CS 201, CS 202 and all other CS courses counted toward the major must be completed with a grade of “C” or better. To continue in the major, students who fail to earn a grade of “C” or better in a required course must repeat that course before taking additional courses. |
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