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Aug 23, 2024
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2023-2024 Undergraduate Catalog [ARCHIVED CATALOG]
Computer Science with a Concentration in Game Development, BA/MS (0701)
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Graduate Level Courses Taken as an Undergraduate
- CS 650 - Operating Systems 3 Credits
- CS Elective 3 Credits
Game Development Concentration
- CS 734 - Game Development 3 Credits
Select Three Electives from the list below:
- CS 736 - Advanced Game Development 3 Credits
- CS 742 - Computer Graphics 3 Credits
- CS 760 - Artificial Intelligence 3 Credits
- CS 773 - Mobile Application Development 3 Credits
Total Concentration Electives (9 Credits)
Total Concentration (12 Credits)
Fifth Year MS Requirements
- CS 980 - Thesis Preparation Seminar 3 Credits *
- CS 981 - Thesis 3 Credits *
- Three CS Graduate Electives 9 Credits
* Thesis CS 980 - CS 981 must be on a game development topic.
Index Requirement
Students must pass CS 202 with a grade of C or better and pass MTH 231 to be eligible to major in computer science. All CS courses, excluding CS open electives not counted toward the major, must be completed with a minimum grade of “C”. To continue in the major, students who do not meet this requirement must repeat the course before taking any other course for which this course is a prerequisite.
A student who does not earn a C or higher in the second attempt of Computer Science I (CS 201), Computer Science II (CS 202), and/or Data Structures and Algorithms (CS 301) must meet with the Department Chair and the Advising Center to help the student choose a major that will lead to successful degree completion. If the student requires further assistance, the chair will refer the student to the Dean.
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