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Nov 25, 2024
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2015-2016 Undergraduate Catalog [ARCHIVED CATALOG]
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CS 446 - Computer Graphics This course presents the fundamental components of 3D graphics pipeline. Topics include 2-D and 3-D geometrical transformations; raster algorithms; hidden surface removal, projection and viewing, lighting and shading, texture mapping and ray tracing. This course is based on the programming language of C/CC++ and OpenGL. Lecture 3 Credits Prerequisite: CS 301 & MTH 163 or MTH 310 Offered When Needed
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