2015-2016 Undergraduate Catalog 
    
    Nov 25, 2024  
2015-2016 Undergraduate Catalog [ARCHIVED CATALOG]

CS 446 - Computer Graphics


This course presents the fundamental components of 3D graphics pipeline. Topics include 2-D and 3-D geometrical transformations; raster algorithms; hidden surface removal, projection and viewing, lighting and shading, texture mapping and ray tracing. This course is based on the programming language of C/CC++ and OpenGL.
Lecture
3 Credits
Prerequisite: CS 301  & MTH 163  or MTH 310 
Offered When Needed