2017-2018 Undergraduate Catalog 
    
    Dec 11, 2024  
2017-2018 Undergraduate Catalog [ARCHIVED CATALOG]

Computer Science with a Concentration in Game Development, BS/MS


Overview: Years 1-4 (BS)


College Core 49-50 Credits
Science Core 10-15 Credits
Major Prerequisites 16-18 Credits
Major Requirements 26 Credits
Concentration Requirements 6 Credits
Concentration Electives 9 Credits
Open Electives 0-4 Credits
Total Credits in the BS Degree 120-124

 

Overview: Year Five


Graduate Computer Science Courses 15 Credits
Total BS/MS 135-139 Credits

 

Graduate Credits


Taken as an Undergraduate 18 Credits
Taken in Fifth Year 15 Credits
Total MS 33 Credits

 

College Core


Science Core


  • One laboratory-based course acceptable for major credit in Biology, Chemistry or Physics to complete the sequence from the college core.  4-5 Credits
  • Two additional courses in Biology, Chemistry or Physics.  6-10 Credits

Major Prerequisites


Graduate Level Courses Taken as an Undergraduate


  • CS 650 - Operating Systems  3 Credits

Game Development Concentration


  • CS 734 - Game Development  3 Credits
  • CS 742 - Computer Graphics  3 Credits

Select Three Electives from the list below:


  • CS 736 - Advanced Game Development  3 Credits
  • CS 743 - Advanced Computer Graphics  3 Credits
  • CS 760 - Artificial Intelligence  3 Credits
  • CS 773 - Mobile Application Development  3 Credits

Fifth Year MS Requirements


  • CS 980 - Thesis Preparation Seminar  3 Credits *
  • CS 981 - Thesis  3 Credits *
  • Three CS Graduate Electives  9 Credits

* Thesis CS 980 - CS 981 must be on a game development topic.

Index Requirement


CS 201, CS 202 and all other CS courses counted toward the major must be completed with a grade of “C” or better. To continue in the major, students who fail to earn a grade of “C” or better in a required course must repeat that course before taking additional courses.